Fully procedural material, infinite variations with random seeds
Fully procedural material, infinite variations with random seeds
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πΎπππ ππππππππ
πππ πππ πΊππππππππ ππππ ππππππππ
ππ π¨π
πππ π΄π¨πΏ ππππ πππππππ β
ποΈ https://youtu.be/26nPmeiHqUk
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Hi there! Here are some substance materials created for King Poseidon's Palace.
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In The SpongeBob Movie: Sponge on the Run, I worked as the principal material artist. I was responsible for the entire Substance material library, as well as the masks and procedurals used by the surfacing department in Mari or Katana. The main goal with procedural materials was to recreate the series' iconic, cartoony, stylised look in a PBR scenario, bearing in mind good reusability and a high level of detail to maintain fidelity in close-ups. The final look is definitely a collective effort, so congrats to the whole Mikros team!
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Materials created and rendered with Designer.