ROMAIN BONCENS
Texture / Material / Look Dev Artist
Portfolio
Blog
Resume
Romain Boncens
Sr. Material Artist | Ex-Eidos-Montréal
Montréal, Canada
romain.boncens@gmail.com
Skills
Procedural Materials
PBR Texturing
Material
Texturing
Surfacing
Look Development
Substance
UV Mapping
Python Scripting
Software proficiency
Substance 3D Designer
Substance 3D Painter
Photoshop
Unreal Engine
Unity
Blender
Maya
Houdini
Python
Mari
Nuke
ZBrush
Mudbox
3ds Max
Arnold
Redshift
V-Ray
RenderMan
Marmoset Toolbag
Productions
Video Game
BioShock 4
Year
2030
Role
Senior Material Artist
Company
- 2K Cloud Chamber
Movie
Teenage Mutant Ninja Turtles: Mutant Mayhem
Year
2023
Role
Senior Material Artist (prod. test)
Company
- Mikros Animation (Paramount)
Movie
The Tiger's Apprentice
Year
2023
Role
Senior Material Artist
Company
- Mikros Animation (Paramount)
Movie
Paw Patrol : The Movie
Year
2021
Role
Principal Material Artist
Company
- Mikros Animation (Spin Master)
Movie
The SpongeBob Movie: Sponge on the Run
Year
2020
Role
Principal Material Artist
Company
- Mikros Animation (Paramount)
Commercial / Advertisement
Starlink: Battle for Atlas
Year
2018
Role
Surfacing Supervisor
Company
- Ubisoft
TV Production
Rabbids Invasion: Season 4
Year
2018
Role
Surfacing Technical Director
Company
Ubisoft
Movie
Sherlock Gnomes
Year
2018
Role
Surfacing Artist
Company
- Mikros Animation (Paramount)
TV Production
Rabbids Invasion: Season 3
Year
2016
Role
Surfacing Supervisor
Company
Ubisoft
TV Production
Rabbids Invasion: Season 2
Year
2015
Role
Surfacing Supervisor
Company
- Ubisoft
Movie
Astérix: Le Domaine des Dieux
Year
2014
Role
Surfacing Artist
Company
- Mikros Image (SND/M6)
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